From the course: Unity 3D 2021 Essential Training
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Post-processing effects exploration - Unity Tutorial
From the course: Unity 3D 2021 Essential Training
Post-processing effects exploration
- [Instructor] Okay, so let's continue our exploration of the post-processing processes inside of Unity. So as I said in the last video, all you have to do at this point is to click add override and select anything in the post-processing section. So let's say for example, we want to add a little bloom effect. We can add bloom, channel mixer, chromatic aberrations, color adjustments and so on and so forth. So I'm not going to explore every single one of them. But what I would recommend is to play with every single one of them on your own and determine if that actually adds or is the detrimental to look of the scene. Cause right now we're still basically working on the look of the scene. So typically the ones that I use is bloom. I would use color adjustments from time to time. Depth of field is something that can actually be fairly useful if you want to create that depth of field that we see in the movies. Film grain, I rarely…
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- Ex_Files_Unity_3D_2021_EssT_Ch2.zip
- Ex_Files_Unity_3D_2021_EssT_Ch3.zip
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- Ex_Files_Unity_3D_2021_EssT_Ch15.zip
- Ex_Files_Unity_3D_2021_EssT_Final_Resources.zip