From the course: Learning 3D Graphics on the Web with Three.js
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Animation rig - JavaScript Tutorial
From the course: Learning 3D Graphics on the Web with Three.js
Animation rig
- [Instructor] For any non-trivial animation, you might need to build an animation rig. An animation rig consists of helper objects to facilitate the animation process. It can be really simple, like the one we will be building in this chapter for camera animation, but this can be really complex as well, for the case of more involving types of animation, like character animation. For that kind of an animation, you would probably need to use a dedicated 3D animation software to do the rigging. In fact, visual effects companies have entire departments that are dedicated to rigging of geometry for animation purposes. In this case, I would like to build a simple animation rig that will help with certain kinds of animation for the camera. In particular, I will build a rig that would make moving the camera around the scene easier. So, let's get started. I will start off by removing the existing transformations on the camera. Moving forwards, we will control the camera by using our animation…
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