From the course: 3ds Max 2024 Essential Training

Unlock the full course today

Join today to access over 24,500 courses taught by industry experts.

Rendering an image sequence

Rendering an image sequence - 3ds Max Tutorial

From the course: 3ds Max 2024 Essential Training

Rendering an image sequence

Having set up the desired quality and features of the hardware rendering, we're now ready to define parameters to output an image sequence of this camera arc animation. So let's go back into the render setup dialog. Previously we set this up with Quicksilver as our production renderer with near production quality settings for a standard definition frame size of 640 by 360. We're going to render an image sequence. Up here at the top we have the time output. By default it's set to a single frame. In this case we want to choose Active Time Segment. That's going to render all 150 frames from frame 0 to frame 149. We need to define the file output, the file format, the name, and its location. We can find that if we scroll down in this window a bit. Down here we'll see a section labeled Render Output. There's a checkbox, Save File, and there's also a Files button where we can determine the exact parameters, the file format, its name and location. At the top of the window, there's an…

Contents